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Roundabouts
January 17, 2026
by
Henck de Beredoder
#enhancement
Driving along this morning, I realized that while there are streets in this game, there aren't any roundabouts. So why not - now there are. Roundabouts use a generator function to create their model -...
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Fading walls for room dioramas
January 17, 2026
by
Henck de Beredoder
#enhancement
For the rooms you can find within the universe (living rooms, hospital rooms, churches, medieval kitchens, game shops, jail cells, etc, etc) I've experimented with different visualizations. The result...
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Model improvements for medieval clothes
January 17, 2026
by
Henck de Beredoder
#enhancement
Among many improvements to the models used throughout the game, I've put some work into medieval clothes . These did not nearly have the level of detail I wanted. However, the models can't be overly d...
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Planet textures
January 17, 2026
by
Henck de Beredoder
I'm pleased to find that planet textures now work here on itch.io. Due to a path issue, all planets were previously black, but they were supposed to be neatly textured. There are textures for barren a...
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Galaxies and star systems appearance
January 16, 2026
by
Henck de Beredoder
Stars now come in realistic colors across all cosmic views. Instead of uniform purple or white, you see: - 🔵 Blue-white hot stars (youngest) - ⚪ White stars - 🟡 Yellow stars - 🟠 Orange star...
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