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  • Roundabouts
    January 17, 2026 by Henck de Beredoder#enhancement
    Driving along this morning, I realized that while there are streets in this game, there aren't any roundabouts. So why not - now there are. Roundabouts use a generator function to create their model -... Continue reading
  • Fading walls for room dioramas
    January 17, 2026 by Henck de Beredoder#enhancement
    For the rooms you can find within the universe (living rooms, hospital rooms, churches, medieval kitchens, game shops, jail cells, etc, etc) I've experimented with different visualizations. The result... Continue reading
  • Model improvements for medieval clothes
    January 17, 2026 by Henck de Beredoder#enhancement
    Among many improvements to the models used throughout the game, I've put some work into medieval clothes . These did not nearly have the level of detail I wanted. However, the models can't be overly d... Continue reading
  • Planet textures
    January 17, 2026 by Henck de Beredoder
    I'm pleased to find that planet textures now work here on itch.io. Due to a path issue, all planets were previously black, but they were supposed to be neatly textured. There are textures for barren a... Continue reading
  • Galaxies and star systems appearance
    January 16, 2026 by Henck de Beredoder
    Stars now come in realistic colors across all cosmic views. Instead of uniform purple or white, you see: - 🔵 Blue-white hot stars (youngest) - ⚪ White stars - 🟡 Yellow stars - 🟠 Orange star... Continue reading
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Updated 26 days ago